Choose devils sight over eldritch spear and get a buddy to cast darkness so you have advantage on everything and you're all set. All the eldritch blast invocations are just boons granted by their patron to make syphoning the energy from creatures easier for the warlock. Eldritch Blast is extremely potent and has almost no downsides. Assuming you. Given they are both swift action to activate, can warlock activate both. The reason this item is not that easy to recommend despite being one of, if not the rarest piece of glove equipment in Baldur's Gate 3 is the fact that it tends to work against. 5 per bolt) damage. The Hand Crossbow takes Piercer with +1 Dexterity. Star Spawn Larva Mage Legacy This doesn't reflect the latest rules and lore. DnD Eldritch Blast is a reliable tool in the arsenal of any Warlock, the only D&D class that can cast it. 1. Here are some Pros and Cons of using them: Pros Of Spellmight Gloves. There are some very interesting party interactions with this set up using Shocking Grasp or Ray of Frost and the Wet condition. After identifying the items a new dialogue option with Helsik is unlocked that allows you to see all the items that they are selling. It means that you can launch a lot of Eldritch Blast in a round, especially with them being cantrips. Worth taking over the Gemini Gloves for more Eldritch blast beams and all it's damage. com. It never hits. You can also swing 2 swords, have an extra close range attack and add your +7 charisma. Potent Robe, with Gregarious Caster feature will also add your charisma modifier to the eldritch blast damage. Gloves of the Growling Underdog. Grab the Ne'er Misser hand crossbow which does force damage. Make a ranged spell attack against the target. Toggleable Passive Feature. Gibus of the Worshipful Servant: Gain Momentum equal to your Charisma Modifier. • 25 days ago. Agonizing blast adds your CHA modifier to each blast (up to +5) So it's now 2d10+10. Aug 17 @ 2:43pm It's per blast. As an experiment, I want to maximize the damage I can deal using Eldritch Blast. If you want max dmg with eldritch blast go for: - warlock 2 / rogue 3 (thief subclass) / sorc 7 - convert all spell slots in sorc pts (~23 max) - robe from Alfira act 2 (rescuing Thieflings from Moonrise tower) (adds charisma modifier to every single blast) - hat with cha +2 (22 total, somewhere act 3) In my case it disappeared many times from the right passive section. This guide will provide everything you need to know about the. Fire Bolt or Eldritch Blast. Eldritch Blast not being able to crit would be a bridge too far I think. So 22-64 damage from a cantrip at level 5. You can also get more damage from gear with lighting charges or rings etc. These black leather gauntlets are studded with multicolored gems. Twinned haste and fireball. Meet with Raphael in Baldurs Gate to discuss the possibility of freeing a certain someone with a Hammer. Equipment Features provide passive effects or. Weapons. Remember that at character level 10, you can fire 3 Eldrich. At higher levels, that means adding +20 to your four beams. The eldritch blast spell description says: A beam of crackling energy streaks toward a creature within range. Armor of Shadows increases your AC, which, combined with Wyll's other features, can keep him. Where to Find Elven Chain in Baldur's Gate 3. Conjure a beam of crackling energy. Martial Exertion Gloves: Now grants an additional action instead of an attack. Image Source: Larian Studios via The Nerd Stash. Contents Baldur's Gate 3 NotificationsEldritch Blast Attributes. It’s avtually stronger with agonising blast. 11:48. The Lightning Charges in Baldur’s Gate 3 is a handy tool for generating bonus lightning damage on attacks and can have some really great synergy for early game. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. If you want max dmg with eldritch blast go for: - warlock 2 / rogue 3 (thief subclass) / sorc 7 - convert all spell slots in sorc pts (~23 max) - robe from Alfira act 2 (rescuing Thieflings from Moonrise tower) (adds charisma modifier to every single blast) - hat with cha +2 (22 total, somewhere act 3)For instance, I'm wearing Gemini Gloves which grants a passive called Adroit Casting that allows cantrips to be cast twice. Eldritch Blast. When you hit a target with the eldritch blast spell while wearing these gauntlets and roll damage, you can treat any 1 on a damage die as a 2. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. When you hit a target with the eldritch blast spell while wearing these gauntlets and roll damage, you can treat any 1 on a damage die as a 2. Draetor24. , +3 bonus to each damage roll), friends, message, minor illusion, poison spray, prestidigitation 1st–3rd level (2 3rd-level slots): charm person. With the Eldritch Blast cantrip, you can make up to four attack rolls against a target. Yeah, quick spell is better. Plunge enemies into magical darkness that you as the Warlock have the power to see through. 6D10 + 60 + 30 + 82+ 2D8 + 6D6 + 6D8 +12. Although most boots and gloves serve to give +1 bonuses to saving throws, some magical items can be otherwise game-changing. Yes, there are interesting alternatives. These VFX do not match that. Formerly i used the Gemini gloves, adds a 4th target to eldritch blast once per short rest, and Quickspell gloves give you a second cast once per short rest. Gemini Gloves: Aroit Caster: Cantrips targeting foes and allies can target an additional creature. Seems to only affect my cantrios, not spells. Make a ranged spell attack against the target. 300. Gemini Gloves: The user can target an additional ally or foe with cantrips. That's literally 2d10 (eb) +8 (rays agonizing blast) +2d8 (lightning) + 8 (agonizing blast from lightning charges) + 2d6 (hex) damage from a cantrip. So far, here are the different ways I've found to add damage: Power Attack (Debatable whether it works with Glaive. 4. 14:13. Gloves. 88 + 72 + 56 + 96 + 80 = 392 average. There is a bug when using eldritch blast along with either. So you level up to level 17. 5 meters away with Eldritch Blast At level 3, Wyll can use the Pact of the Chain to summon a familiar. Your assessment is spot on. And the rules state (PHB, p. By going for Evocation Wizard the 10th level. 30% Attacks per Second: 1. Super powerful Eldritch Blast gear in act 2. The range is amazing, it has a d10 damage dice, it does force damage, works really well with hex, can. Gauntlets Of Eldritch Energy. The gloves enable you to cast your multi-attack Eldritch Blast at two enemies, rather than at just one. Scorching ray and fireball can he complemented well with the ring of fire and gloves of flint and steel. You can direct the beams at the same target or at different ones. mikey. Cost: Action Damage: 1d10 (1~10) Force damage Details: Attack roll Range: 18 m / 60 ft At higher levels The spell creates multiple beams at higher levels: 1d10 (1~10) Force damage per ray 2 beams at Level 5 (scales on. Currently Eldritch Blast is bugged and can do 60+ damage a bolt with Lightning Charges. Eldritch Blast becomes better later on ( once you get 2-3 rays per attack ) with the Gloves that can make it cast as a Bonus Action + Haste + Robe that gives another +CHA to damage. Gauntlets of Eldritch Ferocity. is a developer of social games located in Seattle, Washington, USA, and Victoria, BrBlast Model Promotions. Githyanki Bracers: Common: Medium Armor Proficiency: Strength Saving Throws +1: Gloves of Archery: Uncommon: N/A: Corelon's Guiding Hand: You gain Proficiency with longbows. Gemini Gloves in Baldur's Gate 3: Best Builds & How to Get. If you don’t have a high charisma of +3 or more it can be kind of painful. These are fairly common, you should be able to Google them. At level 5, you can cast 9 (!!) third level spells per long rest: 2 warlock slots + 4 from short rests + 3 tome spells. ago. Probably building for crit reduction is highest DPR for this build, even though you will crit in the first round. Although you would think that is hard, but from level 10 Eldritch Blast does 3 hits. The Origin of Eldritch Blast. I don't know these gloves but what I see on an image, it changes a cantrip spell into a BONUS action instead of a regular action. Hex adds 1d6 per beam. The wearer of this item gains: Spellmight: When casting a spell that requires an Attack roll, you can take a -5. Get to Act 3. a level 10 warlock gets 4 (3+1) blasts and not 6 (2x3) Gloves of Dexterity Gemini Gloves are only better if you already have something good to spend your bonus action on. So one Eldritch blast does: d10+6+6+5= d10+17 damage. They have an effect which makes it so that casting spells in close proximity causes them to act like melee attacks. 5 (on average). Eldritch Blast is easily the best damage dealing cantrip in the game. That is, within the structure of the game, no. Related: Baldur's. But 1 eldritch blast deals less damage than a single attack but EB plus bonus action attack deal more damage than 2 attacks. 2 m/s or 39–54 miles/hour). Between rounds 2 and 3 you've cast eldritch blast 4 times for: 16d10 + 16d8 + 16d6 + 16 6 + 16 5. This is in no way a guarantee to go first… But, this will definitely help more than most items. 5 450. You can also go to the cobblers and read the journal in the chest upstairs. I'll try another. Gemini Gloves are Gloves in Baldur's Gate 3. Should all attacks hit, that's 352. Weight. By request, receive Eldritch Blast. Class and Race Restrictions. #RESOURCE NEEDS AND ALLOCATION: we will assume a 3 combat baseline before long resting with 2 short rests in between. ago. Super powerful Eldritch Blast gear in act 2. 1: A really really long chainsword. enthusiast. This build is centered around the idea of maximizing the damage output of Eldritch Blast, the Warlock-specific cantrip that starts off as a simple 1d10 ranged spell attack, but later scales with your Charisma modifier and gains more beams, for a total of 3 on level 10. You always cast Warlock Spells at 3rd Level. #9. Eldritch Blast; Best Feats for Wyll Build in BG3. The gloves enable you to cast your multi-attack Eldritch Blast at two enemies, rather than at just one. 10:14. (Works with spells above like Spike growth, Cloud of Daggers, Sickening Radiance) Ranger. 197. Edit: The item is written to sound like it always gives you double cast; however, it. And Gloves of Eldritch Admixture: Spending 1 or more charges adds extra damage to the next eldritch blast you make before the end of your turn. 196. Joined: Dec 2021. Perfect for changing up the. Replace Spell (class feature): Grants the ability to change out spells in your. Watch our. Eldritch blast is a spell-like ability, which means it cannot be cast while the warlock is within the antimagic field, and the beam itself is suppressed within the field, so it cannot hit a target within the field. You have +1 to Attack Rolls and deal an additional 1 Lightning damage. Add together haste, Gemini gloves, action surge, and quicken spell, and you have an average of 300 force damage in one turn (if you wanted to just unload on an opponent) plus whatever rings, amulet, headgear, boots, and cloak you might want for extra flavor. These do stack, together you get +2x charisma modifier damage on every eldritch blast. This is obviosuly not reccomended for doors with. 2010-07-30, 07:08 PM. Popular picks include Agonizing Blast, Repelling Blast, and Mask of Many Faces, but don’t be afraid to. Then if you add Something like Hex which does a bonus of 1D6 per attack. Casting Time: 1 action. Character Build. If you're wanting to be a pure caster there's advantages to both pure sorcerer and sorlock. Overall Notes: Eldritch blast is easily the best damage cantrip in the game and is your bread and butter as a warlock. I have equipped the Gemini gloves to Gale, but he is unable to double cast his Cantrips, such as Fire Bolt, Light, etc. Sorlock build oversight. As for items, the chausible of fell power is always nice. A Cantrip is the simplest form of magic in Baldur’s Gate 3. Granted by the Items: Gemini Gloves. 1d10Force. , Hex and Lightning charges). This scales on Rogue levels only and on odd numbers only, not on your total character level. Cloak: Cloak of Protection (another +1 to AC and +1 to Saving Throw) Feet: Evasive Shoes (ANOTHER +1 to AC and +1 to Acrobatics) Shield: Adamantine Shield (Q: "Why? There's more powerful shields!" A: Because enemies can't land crits on you. The Eldritch Blast belongs to the Evocation School and is Cantrip-level. As you say, agonizing blast allows one to "add your Charisma modifier to the damage [*eldritch blast] deals on a hit. Like with the other companions in Baldur’s Gate 3, you’ll select Feats that will improve his abilities. I am level 4 now and Eldritch blast NEVER hits. A 5th-level Warlock gets two Eldritch Blast beams, three beams at 11th level, and four beams once you reach level 17. Agonizing blast is undoubtedly the best eldritch invocation in Baldur's Gate 3 and is available at level two. Looks like a bug that causes the branch's conditional to fire when it shouldn't. You do delay that second ASI for a couple levels through. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. It remains in this state until you change it again. Spellsparkler and Markoheshkir allow us to add lightning damage to each instance of the cantrip's spell damage. Gemini Gloves are an incredible option to boost Eldrich Blast, thanks to the Adroit Caster ability, which lets the wearer's cantrips target one more enemy or ally. Sneak attack procs once per round while turnbased, while out of turn based it's a sneak attack on each beam. Luminous Gloves: While Illuminated the user gains a +1 to armor class. I'm just going to ask where they're going and hook up with them later. Attack Rating +1. Warlocks in Baldur's Gate 3 tend to deal most of their damage through Eldritch Blast, a Cantrip that fires a powerful beam of energy. While wearing the bracers, whenever you cast a cantrip, you can use a bonus action on the same turn to cast that cantrip a second time. Edit: I didn't mean to mark this post as a spoiler. When a warlock makes a deal in exchange for “powers untold,” the first idea many have is to direct their new magical energy at a target. If you do a Sorlock, pick a lightning Draconic Ancestor and get to lvl 6 Sorcerer, you'll get your charisma modifier applied to every lightning proc. Pick between Repelling Blast (for push on hit), Devil's Sight (for Darkness shenanigans), Fiendish Vigour (for free temp HP since we don't have Fiend temp HP) or Armour of Shadows (if you want to finish this build as Abjuration Wizard) Level 4-8: Class: Fighter 2-6Gemini Gloves: Very Rare: Adroit Caster: Gloves of Dexterity: Very Rare: Set Dexterity to 18, +1 Attack:. Upon reaching 2nd level a Warlock gains access to Eldritch Invocations, which allows them to select from a list of boons, usually giving access to new spell-like abilities (spells that can be cast at-will without expending a spell slot), new proficiencies or enhancements for Eldritch Blast - grabbing Agonizing Blast will allow the Warlock to add their Charisma. e. Will help with damage and accuracy. Try it see if it works maybe I'm wrong. " (PHB p. As a frequent Warlock player, I often try to find ways to get more damage on my EB (Especially when I play as a Glaive user). This is a full build guide for progression and my idea behind the build in general. % of Physical Damage Converted to Cold. A beam of crackling energy streaks toward a creature within range. 5). One of the selectable cantrips is Eldritch Blast . Put those two together, you essentially have 2 fighters attacking at once. Within the mechanics of D&D spells with a casting time of 1 (bonus) action are indivisible in time (Counterspell excepted). Three times per day, you can add 1d10 necrotic damage to an attack against a creature that doesn’t have all its hit points. Eldritch blast (PHB, pg. If they are only once per short rest, then I wouldn't consider. Where to Find Elven Chain in Baldur's Gate 3. Even a modest pair of Gloves in BG3 can help a character tremendously, so be on the lookout for them, and. We at Game8 thank you for your support. But the damage is based on the warlock's class level. That is 9* (1d10+5+1d6+5+1+5) = 225 damage, for a potion and 3 SP. Larian Studios Forums Baldur's Gate III Baldur's Gate III - Technical & Gameplay Problems Gloves of Power/Eldritch Blast bug: Forums Calendar Active Threads: Previous Thread: Next Thread : Print Thread: Gloves of Power/Eldritch Blast bug #805403 11/01/22 03:42 PM. The selected cantrip will be based on your spellcasting ability, so for Wizards the selected cantrip will turn into an intelligence based cantrip. 13–15% increased Dexterity. [ Make a ranged spell attack. Agonizing Blast and Repelling Blast will help improve your Eldritch Blast, while One With Shadows will be extremely useful for stealth and gaining the upper hand on enemies. The condition describes itself as " until long rest " . The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. Spell targeting is directly related to charisma for warlock, and intel for Wizard. Make a separate attack roll for each. . So at level 12 you can cast 3 eldrich blasts per turn. Sneak attack also procs Agonizing Blast, and the Stalker Gloves that add in Act 3 procs an additional 1d4 force damage on the. Most DMs I know say no to it) Avenging Strike (Only works on Outsiders and when using the Glaive. Note: Eldritch Blast only receives one additional blast and not a new full set, e. Repelling Blast – When you hit a creature with Eldritch Blast, you can push the creature up to 4. Best builds focus on maximizing cantrip damage and support spells. 17. ; This spell evolves from a small peck of light to a devastating beam of energy. At character level 5, it's two beams. Gemini Gloves are extremely late game, but make a Thief multi-class very attractive. 950 likes · 46 were here. It’s important to note that you can get Gemini Gloves regardless of the storyline, as they are not tied to any of the quests. [email protected] damage per attack comes out to 117. This is largely due to the warlock's Eldritch Invocations, a class ability that is first unlocked at level 2, that offers a variety of abilities that are useful to warlocks. Eldritch blast damage is just supposed to be what you spam after you cast an important concentration spell, so buffing it through spells isn’t always worth it. The Drow race gives you both, so I consider that one of the best options for the build. To make a ranged spell attack, roll a d20 and add your spell attack bonus (proficiency bonus + spellcasting modifier ). a level 10 warlock gets 4 (3+1) blasts and not 6 (2x3) Gloves of DexterityGemini Gloves are only better if you already have something good to spend your bonus action on. As a warlock, you are going to cast Eldritch Blast many times. Edit: I went with 2 Warlock/5 Sorcerer and it's great right now. That's a total of +26 from one blast. I think the two can be fixed with essentially one thing. The same target can be chosen twice. With Eldritch Invocations you unlock Repelling Blast for your Edlirtch Blast. Gemini’s Curse: The. Flight is nice, allowing you to potentially save. Add on a Quickened/Maximized Eldritch Cone beforehand for even more damage. One of the selectable cantrips is Eldritch Blast . The same target can be chosen twice. :3. The Eldritch Blast will take Fey Touched and get +1 Charisma. Potent Robe is incredibly potent in general, but the cantrip buff makes it best in slot for Warlocks relying on Eldritch Blast as their main source of damage. I'm sure there are other fringe benefits as. The Warlock eldritch blast was already. For. try these other Radiant Orb items: Callous Glow Ring - Deal 2 Radiant damage to targets affected by Radiant Orb Luminous Gloves - applies RO when dealing Radiant damage Callous Glow will trigger off your initial damage due to Coruscation, which then triggers Luminous Gloves. You take at least 2 levels of Warlock for the invocation Grasp of Hadar and the spell Eldritch Blast. This seems to me that this allows Warlocks to cast eldritch blast twice per turn. However, when you get access to multiclassing. So far, here are the different ways I've found to add damage: Power Attack (Debatable whether it works with Glaive. Your target takes 1d10 healing for each. To cast Eldrich blast. In earlier versions of Dungeons and Dragons, the Paladin was something of a “super class” - it had absurdly high ability score requirements to the point where the only players likely to qualify were cheaters, or those whose stats had been juiced by the Dungeon Master’s decision specifically to allow them to play a Paladin. so with something like empowered evocation, a lvl 5 magic missle would look like this - (7d4+7) base roll + 7d8 (spell might gloves) + (int mod, empowered evocation x7 - yes, each tick). The monster manual has quicken spell-like ability for example. 110, emphasis mine) Your Charisma modifier is +2, as you can see from PHB p. Warlocks get fewer spells slots compared to Wiz or or Sor, focused much more on status ailments, debilitation and some damage. ago. ). Helsik is a diabolist who resides at the Devil's Fee. 2nd turn: action: hold person (upcast as needed) reaction: use cutting words on the biggest threat that you want to paralyze. Baldur's Gate 3 takes character building out of the class and race menus by giving you access to hundreds of armor, weapons, and jewelry that can be powerful enough to make whole builds around. You will be able to get the 3 beams however you will never be able to increase the damage like warlocks can. 1. Which casters normally do not. Image Source: Larian Studios via The Nerd Stash. Arcane Archer - Fighter Subclass French Translation. The Eldritch Morphic Blast is a powerful spell available to characters who choose the Warlock class in Baldur’s Gate 3. Eldritch blast *as a warlock with the invocations* makes it the best damaging cantrip. Notice that you can't put them in the right passive section for some reason. One of the Eldritch Invocations available at Warlock level 2. eldritch invocations of your choice. That's the Gauntlets of Eldritch Admixture. By level 5 spending a spell slot on hex is kinda really terrible and Spirit shroud is more for bladelocks anyway, no squishy caster wants to be 10 ft close to an enemy. I haven't tested the Blue/Bronze Draconic stuff thoroughly but it would be another + Cha. On max level, you even get the 2 beam version of EB if you push for warlock 5. However, when you get access to multiclassing. Package #1: Small change (closest to Original) This pack is for players who only want minor upgrades to the existing version of Eldritch Blast. Gemini Gloves in Baldur's Gate 3: Best Builds & How to Get. Warlocks in the game gain their magical abilities by forming pacts with mysterious entities beyond the divine or arcane, often at a terrible personal cost. Magic missile is still probably more reliable than both. 196. Unlike other cantrips, Eldritch Blast instead fires an additional beam, allowing you to attack two targets once or the same target twice. Yet, with Larian’s homebrewing of Warlock, you can essentially create an Hexblade-style class using these two combinations, and thanks to both the Paladin and Warlock using Charisma, it means. The warlock can further modify the eldritch blast using specialized invocations known as blast shapes and eldritch essences. You will have some area damage with Fireball at level 5. Once Shadowheart is free, all you have to do is talk to her and pick the dialog option All right then, let’s get going. Conclusion. And make sure no enemies are next to you and you're "Threatened" as it gives you disadvantage to your hit chance. These decisions are typically ones where you arrive at a rather unjust, or perhaps, an evil decision, resulting in an outcome you should not be proud of as a Paladin. Gemini Gloves in Baldur's Gate 3: Best Builds & How to Get. The Gemini Gloves are a pair of legendary gloves that can be found in Baldur’s Gate 3. Through class augments, you can make. 6. 5) and then at level 12 1d8+7 (avg 11. it turns out it's a per short rest ability that needs to be "activated" and not just a passive, which was my initial understanding. eldritch blast, or a caster level of 10th to quicken it. You miss out on the patron abilities and warlock spellslots, but again. On my first playthrough the Gemini gloves gave me 4 "shots" per round with my Eldritch Blast. I summon a bear and it appears in a puff of embers, its eyes fiery and glowing, looking like a. Head to Baldur's Gate Lower. PseudoSane00. or believes Sonic damage always ignores object hardness, in which case. mikey. Pass or fail the second [Arcana] check, then pick the option Place your hand on the console. Ensure the preferences point to the right places in settings. Weapons. Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. enthusiast. 197. Ask the shop keep how to get to Raphaels house, The House of Hope (This may take several conversations. Result -> 8 sneak attack rolls (that's 80d6 if crit)+ 3 2d10 eldritch blast + 5 lightning charge explosion. This build is centered around the idea of maximizing the damage output of Eldritch Blast, the Warlock-specific cantrip that starts off as a simple 1d10 ranged spell attack, but later scales with your Charisma modifier and gains more beams, for a total of 3 on level 10. g. These beams can be directed at the same target, or different ones, with a separate attack roll for each beam. Meet with Raphael in Baldurs Gate to discuss the possibility of freeing a certain someone with a Hammer. Pale Widow Gloves: Actions are now on. To me I interpret this as spiritual damage of some kind. Gauntlets of Eldritch Ferocity. Gemini Gloves: +1 ray of Eldritch Blast (EB) Agonizing Blast: +6 force damage to each ray of EB Lightning Charges (Spellsparkler and Markoheshkir): 1 to 8 lightning damage. It basically acts as a whole new eldritch blast (that just does 1 lightning damage) and gets all of the bonuses again. Warlock. The build will still center around a simple Hex + Eldritch Blast combination, but more variety though not at the level of other spell casters. If you use a two handed weapon, it become even better. Eldritch Blast. Sleight of Hand +2. Eldritch Blast is less of a spell and more like a warlock class skill. In the past the passive has been on my bar where I can toggle it, but all of the sudden it's gone now. This build fully comes online around level 8. A target afflicted by Hex will take additional 1d6Necrotic damage from each beam. Spellmight Gloves can be given by Lucretious after completing Find Dribbles the Clown. gemini, and stalker gloves. Incredibly straightforward, this invocation allows a Warlock to add their Charisma modifier to damage dealt by Eldritch blast. Addition of new variants, including shadow, blood, and fairy themes. 1 metres Requires Level 72, 121 Dex, 121 Int. So we can fire 2 EB hastened, 1 EB with action surge, 1 EB with quickened spell with our bonus action, and 1 EB with the help of our Gemini Gloves that let us double cast our EB cantrip, so that is 5EB x 3 Beams = 15 EB beam blasts!eldritch BLAST! This is a build designed to maximize cantrip damage, or eldritch blast in particular. Division St. So 22-64 damage from a cantrip at level 5. A +2 Blood Spear is an "OK" weapon. Armor Type. Gender. While Repelling Blast applies to each beam, it can only knock back a creature once per cast. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. I'm using these gloves and when it toggles on (makes my ranged spells melee), it doesn't toggle back off. This means that eldritch blast is an amazing spell. Gemini Gloves. my brain was not working when i found it and tested it with Wyll, so i failed to notice the ability in the bar that need activating. As normal, the blast is not blocked by the field, so a warlock outside the field could cast eldritch blast. Glove of Invunerability becomes more of a problem but you can modify the level to get through by applying essences and blast shapes. Get 2 levels as Fiend Warlock, for EB + agonizing and repel blast. thanks, but i already figured it out. 5 m away from you.